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Thursday, October 27, 2011

History and Myths of the Mist Walkers

The Beginning:

A dragon the size of the world came…it slept for a century. The first people were wanders…people of the land.

Two gods fought. The first in red with long blades that could cut the world in half. The second of the frozen realm of hell. The people hid from these mighty god’s in the mountain. The fight lasted for 7 days and nights. On the 8th day quiet reigned.

The people emerged from their hiding and traveled to the top of the mountain. They found the ice god was frozen in ice. They heard:

"Embrace me, make me your god and I shall bring you a bountiful harvest; Embrace me make me your god and I shall bring you a long life; Embrace me make me your god and I shall bring you weapons to defend yourself and your land; Embrace me make me your god and I shall give you strength that no mortal has known in centuries."

Myth of the Ice Thief:

A child not of the blood entered the glacier. He hoped to steal from the frozen god. He made it to the god and battled many creatures slaying most of them. He made it back out of the cave but collapsed soon after.

He was found by a young mist warrior(Marin) who was visiting the Ice god as her coming of age ceremony. The Ice god was angry, the ice cracked and the mountain shook. The harvest was poor for four summers.

The girl would not speak of what happened to anyone.

Saturday, October 1, 2011

October 1, 2011

Before we left to return to Tiff’s keep, Merin and her sister Eerin attended to a cleansing ritual. While they were doing this we went to search for the horses. A Mist Walker named Zeth escorted us and waited with us. We talked with him about various things including the virtues of using the mixed ale that causes explosive frost gas as a flammable gas weapon. Zeth also spoke of being a Ranger and speaking to animals.

We also found out that Mist Walkers don’t believe in keeping horses. They believe wild animals should be wild and not enslaved.

When we reached the base of the mountain we all worked on our various crafts, creating items for Merin and Eerin to help them on this journey. This includes two necklaces with various spells on them, two needle shooter enchanted to do 1d6 frost damage per needle and two clips of twelve needles.

We also spent some time showing Zeth some of our memory crystals featuring our previous adventures. Zeth in return told us the history and myths of his people.

(see next post for the history and myth of the Mist Walkers)

When Merin and Eerin joined us we left and collected Zel’s garrison. In route Ambrose and Anya had a magical growth spurt due to their connection to Tiff. This forced us to make camp though we had to move because Bayonetta talked Zerania into using her flame aura to heat the pond water for bathing. This caused steam to rise and gave away our position.

Regardless of the move we were still attacked by a band of goblins, ogres, and a hill giant. Zerania and Anya could feel magic in the air, and Zerania slipped into the shadows to investigate. She found an illusion of a goblin playing a drum in reality it was a mage. She assassinated him ending the illusion. Once all the goblins were dead we dealt with the bodies in the way of the Hell Cleavers. (burning the bodies and sending a candle floating down a stream.)

We found a shrunken phoenix heart on the mage and threw it into the fire, resurrecting the phoenix kin (after Zel had tricked Zerania into licking the heart). Again we set up camp although this time it began to rain. We moved camp yet again this time to a cabin nearby.

When everyone was rested we continued to the town. Upon arriving the humans were upset and they threw rocks at us because we brought Mist Walkers with us. Ambrose got pegged by a rock and Merick showed up with more guards to escort us to the keep.

While we were meeting with Tiff an assassin tried to kill her. None of the bolts hit her but her body guard(one of her cousins) died, he took three bolts to the chest and exploded. Zerania took a sample of the poison with her knife. They used the same poison that Argos has in his blood. We gave chase and finally caught up to him. Rather than killing him we instead captured him and Ambrose questioned him. Ambrose used a modified Dragoon Eye to do this.

We found out he was not Argos, instead we found he was an assassin and had killed the real Argos. He had eaten Argos’s brain, also when Ambrose broke into his mind he fried him and Argos died.

Saturday, September 17, 2011

September 17, 2011

We were sent to retrieve a spy, a very annoying man named Argos. Argos is afraid of magic and he is psionic, he also has a poison inside him derived from the Drow power source. We found out he is a doppelganger. On our return trip Zerania found a man pinned to a tree. This man was a Mist Walker.

Mist Walkers are a group of humans who were taught to conjure mist and hide within it. Zerania and Bayonetta decided they were going to return the young man’s body to his people. Argos threw a fit over this and began threatening to leave.

We set up camp and were to move out in the morning and once Argos went to sleep Zerania opened a portal under him and sent him to Tiff’s keep. Bayonetta found that Zel and Terrance were staying with the Mist Walkers but we were told to keep it quiet as it is an offense punishable by death. This is due to a previous war with the people of The Waste. The Mist Walkers are thought of as uncivilized cannibals by the other humans.

Zel told us to bring the body to the base of the Mist Mountain and lay it on the ground with his weapons. Then we were to kneel and not move with our eyes cast to the ground. Also we were to keep quiet until a Mist Walker spoke to us. Once that happened we were to say “We have avenged your dead and he walks with the maker.” Then we  were told to introduce ourselves and Zerania was to mention being married to Zel.

(The Maker is actually a demon that is trapped in ice in the mountain and has bestowed gifts upon them. In reality the weapons and items this demon has given to the Mist Walkers belong to Zel.)

Zerania misunderstood and spoke his real name Zelious. It means budding flower. He was definitely not amused and the Mist Walkers teased him about it. During our visit with the Mist Walkers we discovered that Zel actually taught them how to use the mist.

That night Zel and Zerania had an encounter with the clan leaders daughter. She became pregnant and they found themselves married to her as well.

Ambrose had invited Tiff and Merick to travel via his tower to spend the night. Normally this would not be a problem however if she had left the tent and saw where we were she would have had to punish us for being there. Luckily enough she realized this and did not acknowledge it. Thus she did not exit the tent through conventional means.

This marriage made the possibility of a allied treaty between the Mist Walkers and The Waste easily managed. As Zel and Zerania are West Havenians and allied with the Waste; the group was able to petition Tiff for this accord.

Zerania also agreed to take Merin on as her Apprentice, to teach her the ways of the bard. The group decided to travel back to Tiff’s keep with the Mist Walker delegates.